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[NET] Cannot send connectionless packet to

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The server OS: Windows 8.1
Processor: Intel Core i7-4790K (4.3 GHz)
Ram: 16 gb
Game: CSGO
To Run The Command: set servername=spb crash

set cmdline=srcds.exe -game csgo -console -tickrate 64 -debug -condebug -usercon +game_type 0 +mapgroup mg_bomb +map de_dust2 +game_mode 0 -port 27015 -nocrashdialog

@echo off

title %servername% Server

cls
echo.
echo **************************************************************
echo * To close this script, close the Server window and type "Y" *
echo **************************************************************
echo.

:restart

>> "%servername%.log" echo (%date%)(%time%) %servername% Server now is OnLine

echo.
echo (%date%)(%time%) %servername% Server now is OnLine
echo.

start /wait %cmdline%

echo.
echo (%date%)(%time%) Restarting %servername% Server
echo.

>> "%servername%.log" echo (%date%)(%time%) Crash or Close detected! Restarting %servername% Server
>> "%servername%.log" echo.

goto restart
Admin Mods: SourceMod, MetaMod

Hello so often there's stuff like that [NET] Cannot send which are connectionless packet to 178.63.92.36:51617 '0x44' exceeding MTU (1300), when 60 people and above what to do tell me

Need help with CS:GO Server

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So I created a CS:GO dedicated server and it seems that I am the only one that can connect to it. I'm not sure on how to make it public and allow others to see it and join. I did however port forwarded the ports needed and no one can join still. Help?

Server networking fun

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BASIC INFO
Server OS:
Ubuntu Server 14.04.1
Processor:
2 vCPU
Ram:
16GB
Game(s):
Team Fortress 2 MvM (27016) and Vanilla (27015)
Start Up Command:
Vanilla Server
./tf2/srcds_run -game tf +sv_pure 1 +randommap +maxplayers 24 +ip 10.237.200.201 +servercfgfile server.cfg
MvM Server
./tf2/srcds_run -game tf +ip 10.237.200.201 +port 27016 +sv_pure 1 +randommap +maxplayers 32 +mapcyclefile mapcycle_mvm.txt +servercfgfile server_mvm.cfg
Admin Mods:
None

------------------
The problem:
Hi all

Have an interesting problem trying to host TF2 on linux, and probably would have the same issue using Windows. This seems to cause the server to not appear in the ingame server browser.

Our network does not route things like most do. The incoming traffic comes in via a F5 (1.2.3.4) with 27015 configured to foward to the internal server (10.200.200.201).
The internal server however does not break out via the F5, it goes via a firewall (1.2.3.5) which is how the connection to the masterbrowser which is now trying to verify 1.2.3.5 but that is not listening for any connections on 27015.
I was told flat I will not get incoming in via 1.2.3.5 all incoming traffic must go via an F5. Company policy and all that :-|

Any idea on how I can tell the Valve servers that I am actually listening on 1.2.3.4 for incoming connections.

I took a chance and tried adding +ip 1.2.3.4 but that obviously didn't work

I am waiting for our network group guys to look into this but any other ideas would be welcome as they have enough on their plates.

Basic Network Diagram


Firewall Ports
Egress Configured on the Internet Breakout firewall
UDP / TCP 27000-27050
UDP 4380
UDP 3478
UDP 4379
UDP 4380

Ingress Configured on the F5
TCP / UDP 27015-27020

Adding more info
Bandwidth is not an issue Smile http://www.speedtest.net/my-result/3943710109
F5 and Cisco Catalyst
Local IP : 10.237.200.201
External IP : Against company policy to publish, pm me for it

Hard Realtime Kernel

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Hey guys

I heard that hard real time kernel is the way to go for srcds for optimal performance.

Which OS do you recommend for this, and can you link a guide or such? - I'm all new at this Smile

Regards.

Problems for cs: go fps and lag

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Hello, about a week before my cs: go servers began to strike.

Quote:I have little problem with my server, if i have 10-24 players in server lerp is red. You can look that picture:
[Image: 6d89744c9c.jpg]

And when lerp is red, i have lags in my server. So do you have any ideas to fix that?


My VPS server info:

Intel® Core™ i7-3770K CPU @ 3.50GHz
8 x 3.5 GHZ
6 GB RAM

ubuntu 14.04

How do I fix this thing????

Can't use kill/explode commands on TF2 server

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Hey, first post here.

I've recently set up a Linux Deathrun server and everything seems to be working how I want it to except one thing. Typing kill or explode in the console while playing does nothing. I'm not sure if it's plugin related or not. I've gone through config files trying to see if there any variables that could affect this to no avail.

Plugins on the server are:
Metamod 1.10.4
Sourcemod 1.6.3
tf2items (release-6a9c7c464c4d ?)
Thirdperson 2.1.0
Weapon Limiter 0.6.0
Deathrun 1.2.1
Player Respawn 1.5

Gmod Server will nicht starten.

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Hallo,

ich durchforste seit Tagen das Internet.
Ich habe Linux dedicated... . Natürlich x64Bit.
Ich habe auch alle Pakete aus dieser Anleitung von Steam befolgt...
Aber was ich auch tue:

./srcds_run: line 390: ./srcds_linux: No such file or directory

Was kann ich da tun?
Wir haben es schon ausprobiert indem wir gewisse Pakete von Linux Wheezy durch welche von Jessie ersetzt haben, dann ging es.
Mit den Jessie Paketen kam aber der Kernel nicht klar.

Was ist der fehler??

Garrys Mod server Start.bat crashes seconds after launch

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BASIC INFO:
Game: Garry's Mod
Start Up Command: srcds.exe -console -game garrysmod +gamemode darkrp +map gm_construct +maxplayers 64
Admin Mods: Nothing
Hosted on: My Gaming Laptop, specs
Quote:17.3-Inch Laptop, Full HD (1920x1080) LED Display, Intel Haswell Core i7-4700HQ Processor (Quad-Core with Turbo Boost up to 3.4GHz), 12GB DDR3L 1600MHz Memory, 1TB HDD, NVIDIA GeForce GTX 765M, 802.11ac Gigabit Wireless, Bluetooth v4.0, USB 3.0, Thunderbolt, DP, Windows 8 64-Bit
Info:I am launching my start.bat file which contains
Code:
@echo off
cls
echo Protecting srcds from crashes...
echo If you want to close srcds and this script, close the srcds window and type Y depending on your language followed by Enter.
title srcds.com Watchdog
:srcds
echo (%time%) srcds started.
start /wait srcds.exe -console -game garrysmod +gamemode darkrp +map gm_construct +maxplayers 64
echo (%time%) WARNING: srcds closed or crashed, restarting.
goto srcds
Everytime I launch it it just crashes and launches repeatedly
http://makeagif.com/i/vCdpR_
Please help.

Im glad I now signed up

Is it possible to host multiple GMod servers at one time?

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I know this might sound kinda stupid, noobish, and cynical, but is there some way that I can host multiple servers without multiple computers? If not, okay. If so, how might I do it? I know that big hosting server rooms require their own operation, but is there a way I can have two on mine, or if I could at least use a virtual machine and host a server in that? Please respond. Thank you.

~Chupachu

windows server 2008 R2 patch issue

Im glad I now registered

remote desktop service home folder & users profile issue.

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Remote desktop service role is installed on windows server 2008 R2.
Remote users are connected successfully with full access.
I need to configure that remote users should only use its home directory & no other directory data is visible to them.
I tired to use remote desktop service home folder & remote desktop service users profile but its not working. I do something wrong. Please give me some idea what should i do ?

Can my PC run a Gmod Server?

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I was wondering how many slots I can handle , Infos are below:

I am running on Windows 7
Rating: 3.9
Model: 2000 HP Notebook PC
Processor: Intel® Core™ i3 CPU M 380 @ 2.53GHz 2.53 GHz
Installed memory (RAM): 5.00 GB (4.80 GB usable)
System type: 64-bit Operating System


INTERNET SECTION:

Ping: 11ms
Download Speed: 17.38 Mbps
Upload Speed: 0.54 Mbps


GAME: Garry's Mod

Please provide me how many Slots I can handle

THANKS AND HAVE A GOOD DAY (MERRY CHRISTMAS) Big Grin

Just wanted to say Hello.


Source Modification Seeking Team Members

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Modification: Modular Combat
Position: Many (See below)

Modular Combat is a HL2 modification that has been around since 2008 and has been enjoyed by thousands of players. Gameplay primarily consists of PvP combat but there are many different gamemodes that introduce different styles of combat (Deathmatch, Team Deathmatch, Cooperative Player vs Monsters, Player vs Player vs Monsters). Modular Combat takes fighting to a whole new level through an RPG-like system. Kill players and monsters for EXP, gain enough EXP and you level up and receive EXP points. Spend EXP points on modules that give you special abilities like Cloak, Jetpack, Teleport, Minions, Flechettes, etc.

The mod is taking a new direction by reinventing itself (Modular Combat 2) in another engine (Alien Swarm) and as a result we have new positions that need to be filled.

We currently have 2 programmers, a modeller, a mapper and a beta tester but we need more if we are to make this game the greatest it can be.

The reason why we're changing engines is because Valve updated the resource format last year and it broke the current version (a fix is available) and rather than keep using an outdated engine (Source 2007) we figured we should use a newer one and the Alien Swarm engine offers a lot of great features (better graphics and an AI director).

Positions are open in the following fields:

Mechanics Programmer
Artist Programmer
Modeler
Animator
Texture Artist/Graphics
Audio Designer
Level Design (Mapping, Alien Swarm uses Hammer with BSP version 2)
Beta Tester

If you're interested, please post your application at http://modularcombat.net/index.php?forums/mc-team-applications/
(Forum registration not needed but encouraged)

ModDB: http://www.moddb.com/mods/modular-combat & http://www.moddb.com/mods/modular-combat-2

how many slots i can run

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hey
i want to open a private server on my computer on gmod
so the problem is my internet speed i think  Shy
and i want to know how many slots i can run on the server

heres my computer stuff
processor: i5 4440 3.10GHz
ram: 8
win 8.1
graphics card: Sapphire Radeon R9 270X DUAL-X BOOST OC 2GB
and internet speed of 12.2mbps and upload about 1mbps

GMod Server Needs More Memory

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Hi! I made a GMod Server for Five Nights at Freddy's sometime ago and it really has been a pain. A major complaint is lag, so I installed something called Ulysses and used Falco's Prop Protection and URS, restricting many many things.

However when I used FPP (Falco's Prop Protection) to block some aliens it crashed almost immediately! When I got back I saw the map changed, the server most likely crashed and restarted itself. I went to go take out some permissions, as usual, but most of them weren't there anymore. This bothered me. URS and FPP were there, but many Ulysses things weren't! Therefore most of my security or restricting things were unable to function right and could be called useless now. I reset the server about 2 times and gave up. I looked up on Google how to fix their memory or RAM for server but all I found was people with different batch files for GMod than I do. Then some Minecraft advice for servers. Wasn't help in this case. I need help! I'll post my batch file in a second, but be informed that I use: Ulysses, URS, and FPP. I found something called Ulib in my addons folder as well, most likely something to do with Ulysses. Please help, though! I am sort of new with the server stuff and I want to fix this lag for my server!

@echo off
cls
echo Protecting srcds from crashes...
echo If you want to close srcds and this script, close the srcds window and type Y depending on your language followed by Enter.
title srcds.com Watchdog
:srcds
echo (%time%) srcds started.
start /wait srcds.exe -console -game garrysmod +map fnaf2noevents +maxplayers 10
echo (%time%) WARNING: srcds closed or crashed, restarting.
goto srcds

Any help is appreciated! Big Grin

GMod Server Needs More Memory

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Hi! I made a GMod Server for Five Nights at Freddy's sometime ago and it really has been a pain. A major complaint is lag, so I installed something called Ulysses and used Falco's Prop Protection and URS, restricting many many things.

However when I used FPP (Falco's Prop Protection) to block some aliens it crashed almost immediately! When I got back I saw the map changed, the server most likely crashed and restarted itself. I went to go take out some permissions, as usual, but most of them weren't there anymore. This bothered me. URS and FPP were there, but many Ulysses things weren't! Therefore most of my security or restricting things were unable to function right and could be called useless now. I reset the server about 2 times and gave up. I looked up on Google how to fix their memory or RAM for server but all I found was people with different batch files for GMod than I do. Then some Minecraft advice for servers. Wasn't help in this case. I need help! I'll post my batch file in a second, but be informed that I use: Ulysses, URS, and FPP. I found something called Ulib in my addons folder as well, most likely something to do with Ulysses. Please help, though! I am sort of new with the server stuff and I want to fix this lag for my server!

@echo off
cls
echo Protecting srcds from crashes...
echo If you want to close srcds and this script, close the srcds window and type Y depending on your language followed by Enter.
title srcds.com Watchdog
:srcds
echo (%time%) srcds started.
start /wait srcds.exe -console -game garrysmod +map fnaf2noevents +maxplayers 10
echo (%time%) WARNING: srcds closed or crashed, restarting.
goto srcds

Any help is appreciated! Big Grin

SRCDS Help/feedback on rates and network settings

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Hi I was just wondering if anyone is able to give me some insight/help on optimizing network rates and such.

We are currently running a 90 slot gmod darkrp (:/) server, gets around 60 - 75 players at average on peak.

Server specs

i7 4770k - 4.5Ghz
16gb Ram
1Gbps
SSD
Windows Server 2008 R2 Enterprise

and my rates are at

cl_cmdrate 33
cl_updaterate 33

rate 25000

fps_max 150

sv_minrate 0
sv_maxrate 30000

sv_maxupdaterate 100
sv_minupdaterate 10

Are these settings optimized for this setup?
Is there anything else I can do to optimize this setup?

Thanks in advance
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